Dune II: Battle For Arrakis

Dune II: Battle For Arrakis

Virgin Games, Virgin Interactive
Release date: 1992-12-01 | Platforms: GENESIS, COMMODORE_AMIGA, PC.

Dune II: Battle For Arrakis is a strategy game developed by Westwood Studios. It was originally released in 1992. It was published by Virgin Interactive. The game is rated as "Exceptional" on RAWG.
You can play Dune II: Battle For Arrakis on PC, Commodore / Amiga and Genesis.
It was produced by Brett Sperry. It was directed by Aaron E. Powell and Lyle J. Hall. It was scored by Dwight Okahara, Frank Klepacki and Paul Mudra.

Background

DEVELOPERS

Background for Marc Cram
Marc Cram

Marc Cram

writer,designer

Marc Cram is a games writer and designer. Cram has been working with Westwood Studios. Cram started in 1992 as the writer of Dune II: Battle For Arrakis.

Background for Scott K. Bowen
Scott K. Bowen

Scott K. Bowen

programmer

Scott K. Bowen is a games programmer. Bowen has been working with Electronic Arts Los Angeles, Westwood Studios and Danger Close Games. Bowen's first game was Dune II: Battle For Arrakis published by Virgin Interactive for PC, Commodore / Amiga and Genesis in 1992. After that, Scott K. Bowen took part as the programmer of Medal of Honor: Rising Sun.

Background for Rick Gush
Rick Gush

Rick Gush

writer

Rick Gush is a games writer and producer. Gush has been working with Westwood Studios. Gush's first game was Dune II: Battle For Arrakis published by Virgin Interactive for PC, Commodore / Amiga and Genesis in 1992. Next, Rick Gush worked on Lands of Lore: The Throne of Chaos taking on the role of producer.

Background for Aaron E. Powell
Aaron E. Powell

Aaron E. Powell

director,designer

Aaron E. Powell is a games director, artist and designer. Powell has been working with Westwood Studios. Powell's first published game was Dune II: Battle For Arrakis released in 1992. At the moment, Powell is working on Dungeons & Dragons: Eye of the Beholder, which was announced for Game Boy Advance.

Background for Dwight Okahara
Dwight Okahara

Dwight Okahara

composer

Dwight Okahara is a games composer. Okahara has been working with Westwood Studios, Westwood Associates, East Point Software and Disney Software. Okahara's first game was Dungeons & Dragons: Warriors of the Eternal Sun published by SEGA for Genesis in 1992. After that, Dwight Okahara took part as the composer of Dune II: Battle For Arrakis. Okahara also worked on Lands of Lore: The Throne of Chaos developed by Westwood Studios for PC. Most recently, Dwight Okahara was involved in the development of Disney's The Lion King.

Background for Lyle J. Hall
Lyle J. Hall

Lyle J. Hall

director

Lyle J. Hall is a games director. Hall has been working with Sony Interactive Entertainment, Raven Software, Crystal Dynamics and Treyarch. Hall started in 1989 as the director of Prince of Persia (1989). After that, Lyle J. Hall took part as the director of Mega Lo Mania. Later, Hall also was part of the team who developed T'ai Fu: Wrath of the Tiger published by Activision Blizzard for PlayStation. Most recently, Lyle J. Hall was involved in the development of Call of Duty: Black Ops Cold War.

Background for Paul Mudra
Paul Mudra

Paul Mudra

composer

Paul Mudra is a games composer. Mudra has been working with Westwood Studios, Westwood Associates, Software Creations and SSI. Mudra started in 1988 as the composer of Questron II. Then, Paul Mudra went on to work on A Nightmare on Elm Street (1989) as the composer. Afterwards, Paul Mudra worked on Dune II: Battle For Arrakis developed by Westwood Studios in 1992. Most lately, Paul Mudra worked on Young Merlin.

Background for Brett Sperry
Brett Sperry

Brett Sperry

producer,designer

Brett Sperry is a games director, producer and designer. Sperry has been working with Sony Interactive Entertainment, Electronic Arts Los Angeles, Westwood Studios and Danger Close Games. Sperry started in 1988 as the director of BattleTech: The Crescent Hawk's Inception. Next, Brett Sperry worked on DragonStrike taking on the role of designer. Later, Sperry also was part of the team who developed Dune II: Battle For Arrakis published by Virgin Interactive for PC, Commodore / Amiga and Genesis. Most recently, Brett Sperry was involved in the development of Command & Conquer (2009).

Background for Joseph Bostic
Joseph Bostic

Joseph Bostic

programmer

Joseph Bostic is a games director, designer and programmer. Bostic has been working with Aspyr Media, Sony Interactive Entertainment, Lucasfilm and Electronic Arts Los Angeles. Bostic's first game was Dune II: Battle For Arrakis published by Virgin Interactive for PC, Commodore / Amiga and Genesis in 1992. Then, Joseph Bostic went on to work on Command & Conquer as the programmer. Bostic also worked on Command & Conquer: Tiberian Sun - Firestorm developed by Westwood Studios for PC. Most recently, Joseph Bostic was involved in the development of STAR WARS Empire at War - Gold Pack. Currently, Bostic is developing Dungeons & Dragons: Eye of the Beholder. The release date is yet to be announced.

Background for Frank Klepacki
Frank Klepacki

Frank Klepacki

composer

Frank Klepacki is a games composer. Klepacki has been working with Electronic Arts, Aspyr Media, Sony Interactive Entertainment and Lucasfilm. Klepacki started in 1991 as the composer of Eye of the Beholder II: The Legend of Darkmoon. Next, Frank Klepacki worked on Dungeons & Dragons: Warriors of the Eternal Sun taking on the role of composer. Klepacki also worked on STAR WARS Empire at War - Gold Pack developed by Lucasfilm for PC. Most recently, Frank Klepacki was involved in the development of Command & Conquer Renegade. At the moment, Klepacki is working with Petroglyph on End of Nations, which was announced for PC.