The Witcher 2: Assassins of Kings

The Witcher 2: Assassins of Kings

Atari, CD PROJEKT RED
Release date: 2011-05-17 | Platforms: XBOX_ONE, XBOX360, PC.

The Games on Demand version supports English. Download the manual for this game by locating the game on http://marketplace.xbox.com and selecting “See Game Manual". The Witcher 2: Assassins of Kings features a thoroughly engrossing, mature storyline that defines a new standard for realistic,non-linear game narration. In addition to an epic story, the game features a complex combat system that uniquely combines deep tactical elements with dynamic action.

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Background

DEVELOPERS

Background for Maciej Szcześnik
Maciej Szcześnik

Maciej Szcześnik

designer

Maciej Szcześnik is a games designer. Szcześnik has been working with CD PROJEKT RED. Szcześnik's first game was The Witcher 2: Assassins of Kings published by CD PROJEKT RED for PC, Xbox One and Xbox 360 in 2011. Then, Maciej Szcześnik went on to work on The Witcher 2: Assassins of Kings Enhanced Edition as the designer.

Background for Jędrzej Mróz
Jędrzej Mróz

Jędrzej Mróz

producer

Jędrzej Mróz is a games producer. Mróz has been working with CD PROJEKT RED. Mróz's first game was The Witcher 2: Assassins of Kings published by CD PROJEKT RED for PC, Xbox One and Xbox 360 in 2011. Then, Jędrzej Mróz went on to work on The Witcher 2: Assassins of Kings Enhanced Edition as the producer. The latest work of Jędrzej Mróz was The Witcher 3: Wild Hunt, published in 2015.

Background for Mateusz Kanik
Mateusz Kanik

Mateusz Kanik

designer

Mateusz Kanik is a games director and designer. Kanik has been working with CD PROJEKT RED and CD PROJEKT. Kanik's first game was The Witcher 2: Assassins of Kings published by CD PROJEKT RED for PC, Xbox One and Xbox 360 in 2011. After that, Mateusz Kanik took part as the designer of The Witcher 2: Assassins of Kings Enhanced Edition. Afterwards, Mateusz Kanik worked on The Witcher 3: Wild Hunt developed by CD PROJEKT RED in 2015. Most recently, Mateusz Kanik was involved in the development of Cyberpunk 2077.

Background for Adam Badowski
Adam Badowski

Adam Badowski

artist

Adam Badowski is a games director and artist who started the games industry career in 1900. Since then, Badowski has been working with CD PROJEKT RED, CD PROJEKT and Widescreen Games. Badowski started as the artist of The Witcher: Rise of the White Wolf. After that, Adam Badowski took part as the artist of The Witcher. Afterwards, Adam Badowski worked on The Witcher 2: Assassins of Kings developed by CD PROJEKT RED in 2011. Most recently, Adam Badowski was involved in the development of Cyberpunk 2077.

Background for Konrad Tomaszkiewicz
Konrad Tomaszkiewicz

Konrad Tomaszkiewicz

writer

Konrad Tomaszkiewicz is a games writer, director and producer. Tomaszkiewicz has been working with CD PROJEKT RED and CD PROJEKT. Tomaszkiewicz's first published game was The Witcher 2: Assassins of Kings released in 2011. Then, Konrad Tomaszkiewicz went on to work on The Witcher 2: Assassins of Kings Enhanced Edition as the writer. Tomaszkiewicz also worked on The Witcher 3: Wild Hunt developed by CD PROJEKT RED for PC, Xbox One, PlayStation 4 and Nintendo Switch. The latest work of Konrad Tomaszkiewicz was Cyberpunk 2077, published in 2020.

Background for Sebastian Stępień
Sebastian Stępień

Sebastian Stępień

writer

Sebastian Stępień is a Polish video game writer, narrative and setting director at CD Project Red.

Career

Very little is known about the early life of Stępień. The first project he is credited in a 2007 action role-playing game Witcher. This is title was the first in the Witcher series and the debut of CD Project Red. Since that, Stępień has been working on every main entry in The Witcher series. In The Witcher 2: Assassins of the Kings, he was the main writer and dialogue designer. All of the games in the trilogy met critical acclaim for their story, dialogues, and characters. Currently, the writer is working on the first CD Project Red’s game, not in the Witcher universe – Cyberpunk 2077. Aside from writing, Stępień was a creative director of Witcher 3: The Wild which was the best-received game in the series and was the biggest financial success for the studio.

Background for Krzysztof Wierzynkiewicz
Krzysztof Wierzynkiewicz

Krzysztof Wierzynkiewicz

composer

Krzysztof Wierzynkiewicz is a games composer. Wierzynkiewicz has been working with Devolver Digital, CD PROJEKT RED, Epic Games and Flying Wild Hog. Wierzynkiewicz started in 2011 as the composer of Duty Calls: The Calm Before the Storm. Then, Krzysztof Wierzynkiewicz went on to work on Bulletstorm as the composer. Afterwards, Krzysztof Wierzynkiewicz worked on Shadow Warrior (2013) developed by Devolver Digital in 2013. Most lately, Krzysztof Wierzynkiewicz worked on Ash of Gods: Redemption.

Background for Marcin Blacha
Marcin Blacha

Marcin Blacha

writer

Marcin Blacha is a Polish game developer and story director at CD Project Red.

Career

Very little is known about Blacha’s life and the beginning of his career. He joined CD Project Red as a senior designer. The first project he took part in was the studio’s debut game The Witcher. It was the first game in The Witcher series of role-playing games based on the Andrzej Sapkowski’s book franchise. Since that he has been working on every main installment in the series including two expansion packs for The Witcher 3 – Hearts of Stone and Blood and Wine in which he was a Story Director. Aside from writing, Blacha also was a gameplay designer in the sequel to The Witcher – The Witcher 2: Assassins of Kings. Outside CD Project Red, he worked as a narrative designer on some minor projects and developed two pen & paper RPGs as well as some expansions for them.

Background for Adam Skorupa
Adam Skorupa

Adam Skorupa

composer

Adam Skorupa is a games composer who started the games industry career in 1900. Since then, Skorupa has been working with CD PROJEKT RED, People Can Fly, Destructive Creations and AurumDust. Skorupa started as the composer of The Witcher: Rise of the White Wolf. After that, Adam Skorupa took part as the composer of Painkiller. Later, Skorupa also was part of the team who developed The Witcher 2: Assassins of Kings Enhanced Edition published by 1C-SoftClub for PC, macOS and Xbox 360. The latest work of Adam Skorupa was Ash of Gods: Redemption, published in 2018.

Background for Marcin Przybyłowicz
Marcin Przybyłowicz

Marcin Przybyłowicz

composer

Marcin Przybyłowicz is a games composer. Przybyłowicz has been working with CD PROJEKT RED, CD PROJEKT, The Astronauts and CreativeForge Games. Przybyłowicz's first published game was The Witcher 2: Assassins of Kings released in 2011. Then, Marcin Przybyłowicz went on to work on Afterfall: InSanity as the composer. Afterwards, Marcin Przybyłowicz worked on The Vanishing of Ethan Carter developed by The Astronauts in 2014. Most lately, Marcin Przybyłowicz worked on Cyberpunk 2077.